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 Edo LP710/2 - 22nd Feb '09 (some renders)

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WESTBLADE

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PostSubject: Edo LP710/2 - 22nd Feb '09 (some renders)   Tue 4 Nov - 11:55

Edo Competition LP710/2

What you are about to see took me ~10 or 11 hours. I have modeled more, but because it's not reday to be shown yet, i post these older pics:






Hope you like it Smile


Last edited by WESTBLADE on Sun 22 Feb - 18:45; edited 4 times in total (Reason for editing : topic title update)
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Salim
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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Tue 4 Nov - 14:25

as i said to you befor verry nice work brother Smile i love it Smile

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Jaguara

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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Tue 4 Nov - 16:34

Wanted to ask you, how do you chamfer ? Adding thin polylines ?
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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Tue 4 Nov - 17:02

interesting start & looking forward to see more. Smile
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WESTBLADE

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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Tue 4 Nov - 18:59

Thanks guys Wink

@Jaguara
Basically yes. But it's more than that. For example, a classic chamfer is made of 2 close rows of polygons, which makes a chamfered part look sharp. The more these two rows are closer to each other, the more sharp effect you get, with two rows further away, you get the opposite. There's also a possibilty to use just one row: so the part that ''shorter'' polygons to the chamfer is fading away (bright normals towards the chamfer, darker further away). One row is for example used for seams. Speaking of seams, once you do them, you have to detach the whole part (for example hood) and then recalculate all, so you won't get odd normals.
BTW, in Zmod 1, you have to use brake tool and then (re)model the row and surrounding polygons. It takes a lot of time but the result is fantastic.
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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Tue 4 Nov - 19:44

cool man Wink

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Kotton

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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Tue 4 Nov - 20:17

beautiful progress Wes, mesh looks absolutely flawless...
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WESTBLADE

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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Wed 5 Nov - 16:47

Kotton wrote:
beautiful progress Wes, mesh looks absolutely flawless...
Well, i hope so. Just the headlights took me 5 hours of my life Laughing You know, except that blinker, the headlight's textures are scratchmade...
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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Wed 5 Nov - 20:51

lol- yeah, I'm no stranger to that dog- lookn forward to progress pics,
keep doin whatcha do man Wink
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king_george

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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Wed 5 Nov - 21:45

now that looks hot Very Happy
i hope to get permission to get it into gta Razz
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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Thu 6 Nov - 19:36

Awesome looking thing,hope to see more progress soon.
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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Thu 6 Nov - 19:54

Woot, amazing start, looks very realistic, good job for the headlights.

BTW the chamfer method is perfect if you use also the normals tuner + some polys detaching.

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spitty



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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Sat 8 Nov - 16:16

woah, i like this one, very nice job so far i think this one is gonna look good Smile keep it up and good luck mate
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WESTBLADE

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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Sat 8 Nov - 22:18

Thanks guys, i'm glad you like it Smile

@Riva
Heh, i hope you're not talking to me, since i already know that... What a Face

--------------------------------
Well, 'm not the fastest when it comes to modeling, and now i'm busy playing my brand new Xbox 360 Elite, but still modeled something:



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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Sat 8 Nov - 22:22

Don't worry, I know that you know what I mean rabbit

It's just a quick tutorial (for those who don't know) to know more about this technique.

Anyway great update WB, looks so sexy.
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Kotton

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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Sun 9 Nov - 13:12

ye mon, dat's dat heat mon ...dat kinda heat dat make me nappy dreads feel irie mon -sheet looks sikk Wes

lol, an image showing the before/afters of chamfering an object and tuning the normals = "quick tutorial"... :suicide:
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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Sun 9 Nov - 13:38

Nice! The side is appearing to come out perfect. And congrats for
your 360 X !
Riva, thanks for posting this, a helpful material it is Smile
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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Sun 9 Nov - 19:36

now thasts the type of car wich id LOVE to see into GTA
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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Mon 10 Nov - 21:48

thats one hell of a model wesblade, im looking forward to the final product
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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Mon 10 Nov - 22:08

Thanks guys, but i have some bad news. My PC died yesterday, and i have no back up nor can connect HDD's to this secondary PC (you just can't connect SATA II to IDE, heh), so i have to wait for that servis guy to pick it up tomorrow and then just wait till he'll fix it. If it's gonna cost more than 30 Euro, than i have to wait till 18th for my paycheck, 'cause i'm broke from buing that Xbox 360 Elite and few games... Sad

Anyways, luckily i have saved some pics (not from the latest build which has fully modeled and textured taillights No ):






BTW, these pics are not renders, just taken in a program that has better real-time rendering optimized for OpenGL than Zmod...
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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Mon 10 Nov - 23:01

really nice one Smile I hope that you can solve the HDD problems
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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Tue 11 Nov - 5:05

damn... that sucks man- sry to hear about the drama Wes- hope you get to recover from it successfully, as it would be a shame not to finish such a beaut - good luck
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CTR

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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Tue 11 Nov - 16:46

This sucks really... I have lived trough two HDD failures. Fortunately nothing was lost both times. Hope you don't loose your stuff too, because this Lamborghini looks more than perfect so far! Fingers crossed for your PC. Smile
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Salim
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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Tue 11 Nov - 16:55

verry nice progress and i hope you can solve that problem brother Smile

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Tom85

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PostSubject: Re: Edo LP710/2 - 22nd Feb '09 (some renders)   Tue 11 Nov - 17:02

looking great so far:)
was it really double painted or maybe is just an option?
good luck and hope u can solve your problems soon
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