| Porsche. | |
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+4king_george Jaguara Salim Dragon 8 posters |
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Dragon
Number of posts : 13 Reputation : 0 Points : 0 Registration date : 2008-09-16
| Subject: Porsche. Mon 29 Sep - 21:04 | |
| in this thread: Porsche only! So here'S my current Porsche project, a 911 (930) Turbo 3.3 : (Yeah, kill me for the color lol) | |
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Salim Admin
Number of posts : 632 Age : 34 Reputation : 56 Points : 499 Registration date : 2007-06-10
| Subject: Re: Porsche. Mon 29 Sep - 22:00 | |
| nice car and for the color its a lovly color i like it so much | |
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Jaguara
Number of posts : 243 Age : 37 Localisation : hiding in yer interwebz Reputation : 0 Points : 85 Registration date : 2008-09-20
| Subject: Re: Porsche. Mon 29 Sep - 23:30 | |
| Cool Porsche. And the colour..the colour err..is it some kind a hameleon metallic ? Looks a bit different from those angles | |
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Dragon
Number of posts : 13 Reputation : 0 Points : 0 Registration date : 2008-09-16
| Subject: Re: Porsche. Tue 30 Sep - 10:05 | |
| @ SL: thanks! @ Jaguara: Yeah, it's changing with the angle | |
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Dragon
Number of posts : 13 Reputation : 0 Points : 0 Registration date : 2008-09-16
| Subject: Re: Porsche. Tue 30 Sep - 20:59 | |
| Sooo, here's some update, but today evening just one pic. The signal and the texture in the head- and foglight reflectors are redone and in 1000% better quality lol. Some 3D-improvements are done, too, but pics tomorrow. | |
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king_george
Number of posts : 51 Reputation : 0 Points : 35 Registration date : 2008-09-30
| Subject: Re: Porsche. Tue 30 Sep - 21:52 | |
| heyz d00d, ive saw this nice model and i ask for the permission to get it into gta if you want also depends on the polycount not more than 100k polys -ty | |
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Salim Admin
Number of posts : 632 Age : 34 Reputation : 56 Points : 499 Registration date : 2007-06-10
| Subject: Re: Porsche. Tue 30 Sep - 22:00 | |
| @ king_george : hello !! and welcome btw us .if you are talking about dragon mesh they are perfect for game they are low low poly hope he give you permition @ dragon : nice progress DRAGOOOOOOOOOOON !!! btw plz give him permition he is a trusted person and he is good on gta converting | |
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Tom85
Number of posts : 108 Localisation : Poland Reputation : 0 Points : 18 Registration date : 2008-09-14
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Dragon
Number of posts : 13 Reputation : 0 Points : 0 Registration date : 2008-09-16
| Subject: Re: Porsche. Wed 1 Oct - 10:35 | |
| - TomWin wrote:
- nice P930, remember I've done WR2 conversion of it and im waiting for good dash:P maybe it's sign it will be finish soon great work bro
Errr... Yeah well, I'll be going to finish it soon (got a contest on nfssd paralel running so busy on another car), but as I noticed that muchthings I had to correct in the model, the normals and so on I am afraid you'll have to convert it again, with the finished mesh... Sorry @ king_george: Converters are always welcome! What GTA are you converting for? Because I'll be going to own GTA Vice City soon, so that'd be fantastic if I could drive my own Porsche in there =D | |
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king_george
Number of posts : 51 Reputation : 0 Points : 35 Registration date : 2008-09-30
| Subject: Re: Porsche. Wed 1 Oct - 14:17 | |
| thx well, i will do it for san andreas, never tried for VC a car but i guess it will be fine, just lemme find VC on my dvds and i will see how and what to do btw, can u tell me the polycount till now? | |
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Dragon
Number of posts : 13 Reputation : 0 Points : 0 Registration date : 2008-09-16
| Subject: Re: Porsche. Wed 1 Oct - 18:36 | |
| Atm it's 6427. Well, as a good friend told me, meshes that are involved in the GTA-Scene are getting stolen very often, so I'd like you not to upload it, okay? I really dont want to see that somebody publishes my meshes under his name.. | |
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king_george
Number of posts : 51 Reputation : 0 Points : 35 Registration date : 2008-09-30
| Subject: Re: Porsche. Wed 1 Oct - 19:03 | |
| lol- ive released only 1 mod converted from NFS and that is the single one i will upload it only on rapidshare or stuff to send it to those who i know | |
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wired
Number of posts : 152 Reputation : 1 Points : 103 Registration date : 2008-09-11
| Subject: Re: Porsche. Wed 1 Oct - 19:41 | |
| Great work Dragon,and yea it's kinda true,gta cars can be stolen easily,but I can quarantee it won't be posted on the major sites under other author name,I know the owners of Gta World Mods,Gta Inside,Gta Action,Gta.Com.Ua and Mabe Keiby's,and some of George's friend's can deal with the blogger thiefs,so you can give permission to George for the convert,since we can deal with most of the mod thefts. | |
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Riva
Number of posts : 127 Age : 41 Localisation : Belgium Reputation : 1 Points : 24 Registration date : 2008-09-14
| Subject: Re: Porsche. Thu 2 Oct - 14:13 | |
| Great Porsche indeed. Especially your details and your paintjob. | |
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Dragon
Number of posts : 13 Reputation : 0 Points : 0 Registration date : 2008-09-16
| Subject: Re: Porsche. Sun 5 Oct - 12:51 | |
| Thankyou! At the moment I'm trying to do several parts for other models to 'puzzle' together every 930 (other series will follow) with a few klicks. | |
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Birtz
Number of posts : 17 Reputation : 0 Points : 2 Registration date : 2008-09-12
| Subject: Re: Porsche. Sun 5 Oct - 17:37 | |
| I think you should be better than many modelers from EA! This makes me think of a Porsche Unleashed 2 | |
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