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 Audi TT Salim's Tut By OldDog

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OldDog

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PostSubject: Audi TT Salim's Tut By OldDog   Mon 24 Aug - 22:04

well I can call this my First Low poly model, because I never made anything low poly :S

ps: I copy every salim's move Razz

So here it is:

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OldDog

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PostSubject: Re: Audi TT Salim's Tut By OldDog   Tue 25 Aug - 3:22

Heres a small update , now I'm w8ing for the next part of the Tut Very Happy



I Need help whit this one. Since Im working in 3d max ,and using editable poly, can i leave this in triangles or , try hard to make it quads?
or may be I should just learn how to work in Editable Mesh?

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PostSubject: Re: Audi TT Salim's Tut By OldDog   Tue 25 Aug - 12:04

leave them as triangles Wink
btw very nice model

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PostSubject: Re: Audi TT Salim's Tut By OldDog   Tue 25 Aug - 15:12

oh verry nice work man !!

finally some one who follow the tutorial like it is Smile !

for the triangle if you are thinking to use turbosmooth or somthing like that it will be better to use quads but if you'll do it like i'll do it then use triangle.

cuz i'll show you how to make evrything round smooth and all needed to have a good modele for Game also for render.

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OldDog

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PostSubject: Re: Audi TT Salim's Tut By OldDog   Wed 26 Aug - 2:03

I will just folow you, but untill I'm able to do that , here is something from my own work Smile and small help of referance Smile

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